![lighting - How do I adjust the start diameter of a spotlight in Unity? - Game Development Stack Exchange lighting - How do I adjust the start diameter of a spotlight in Unity? - Game Development Stack Exchange](https://i.stack.imgur.com/IDXlJ.png)
lighting - How do I adjust the start diameter of a spotlight in Unity? - Game Development Stack Exchange
![3d - How to position and scale a triangular model by knowing its vertices in Unity3d - Stack Overflow 3d - How to position and scale a triangular model by knowing its vertices in Unity3d - Stack Overflow](https://i.stack.imgur.com/toJwN.png)
3d - How to position and scale a triangular model by knowing its vertices in Unity3d - Stack Overflow
![How can I simulate a short-distance attraction between RigidBodies A and B, with the mutual pull always being between the center of A and the closest point in B's collision mesh? - How can I simulate a short-distance attraction between RigidBodies A and B, with the mutual pull always being between the center of A and the closest point in B's collision mesh? -](https://i.imgur.com/wp8C5Tc.png)
How can I simulate a short-distance attraction between RigidBodies A and B, with the mutual pull always being between the center of A and the closest point in B's collision mesh? -
GitHub - StudioTechtrics/closestPointOnMesh: Unity code, which enables you to query closest point on 3D mesh. It is quite optimized but can be optimized further. Uses kd-tree with some sort of SAH heuristics.
![3d - How to position and scale a triangular model by knowing its vertices in Unity3d - Stack Overflow 3d - How to position and scale a triangular model by knowing its vertices in Unity3d - Stack Overflow](https://i.stack.imgur.com/DPK19.png)